Develops, and leads the creation of storyboards, animation, visual effects and artwork to meet design goals and support the animation style
Works with the Art Director and art team to develop and communicate the animation style of games
Manages Artists - including training, keeping track of tasks, creating guidelines and ensuring that Artists have what they need to get their work done.
Specs out art tasks and generates time estimates when needed
Mentors individuals to guide them to better practices and methods
Contributes to game design, implementation and other non-art needs
Anticipates issues and is proactive in developing solutions
Utilizes internal tools and procedures and works with engineering to meet technical requirements
Has the flexibility to work on multiple titles and platforms simultaneously
Maintains flexibility to assist with special projects, as needed